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1. Angel Modified Entosis Link (Piracy FonzieSov style) - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: If you have to put heavy restrictions on a module to make it 'balanced' it's overpowered and shouldn't be made in the first place. Good point, thank you for pointing it out.
- by Elfi Wolfe - at 2015.08.05 23:38:22
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2. Angel Modified Entosis Link (Piracy FonzieSov style) - in Player Features and Ideas Discussion [original thread]
SecretService wrote: You forget two things when you consider faction police: #1 Bumping - the hauler #2 Logistics - tanking pretty much anything with enough of them. instead of 20 Catalysts, you would have 20 Guardians... With these 2 you can...
- by Elfi Wolfe - at 2015.08.05 23:37:16
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3. Angel Modified Entosis Link (Piracy FonzieSov style) - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: Regarding avoidance from retaliation, you should probably have written that the module does not make you avoid punishment from faction police. How else is one supposed to know? Secondly. It would be regarded as ove...
- by Elfi Wolfe - at 2015.08.05 00:38:59
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4. Angel Modified Entosis Link (Piracy FonzieSov style) - in Player Features and Ideas Discussion [original thread]
Nyalnara wrote: Elfi Wolfe wrote: At the end of each cycle some of the cargo (1-5%) in the target ship will fall out in a cargo container that still belongs to the industrial ship. I've got one and only one question. How do you handle con...
- by Elfi Wolfe - at 2015.08.05 00:37:12
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5. Angel Modified Entosis Link (Piracy FonzieSov style) - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: So essentially you are garantied risk-free loot from the targeted industrial ship? Sounds too overpowered to me, and it also sounds like a module that would be abused to the extremes. (To put it mildly) I am going to ...
- by Elfi Wolfe - at 2015.08.05 00:13:01
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6. Angel Modified Entosis Link (Piracy FonzieSov style) - in Player Features and Ideas Discussion [original thread]
Reserved #2
- by Elfi Wolfe - at 2015.08.04 22:58:14
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7. Angel Modified Entosis Link (Piracy FonzieSov style) - in Player Features and Ideas Discussion [original thread]
Reserved
- by Elfi Wolfe - at 2015.08.04 22:57:28
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8. Angel Modified Entosis Link (Piracy FonzieSov style) - in Player Features and Ideas Discussion [original thread]
Piracy. Idea. Problems Possible exploits Pirates Pro - con Hauler/Escort Pro - Con Questions Idea. Angel Modified Entosis link will target the cargo bays of industrial class ships causing some cargo to be ejected. To be used in hi-sec to avo...
- by Elfi Wolfe - at 2015.08.04 22:57:18
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9. Abolish Rookiecorps. - in Player Features and Ideas Discussion [original thread]
I like the corp I am in. Helping new people out. Just going out and visiting places when I feel like it. Just hanging out at the University of Caille.
- by Elfi Wolfe - at 2015.05.13 22:18:36
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10. [New structures] Administration Hubs and Advertisement Centers - in Player Features and Ideas Discussion [original thread]
Wanda Fayne wrote: Oh crap, more things in Jita... I think anything that requires anchoring cannot be set up in Jita. System has a special rule of no anchoring.
- by Elfi Wolfe - at 2015.04.03 15:15:51
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11. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
I thought the Mining Platform would just break up Large unmineable asteroids so that then the miner could then mining the mineable smaller asteroids? And then you can just haul the ore to the mining platform and refine it right there. Add in ser...
- by Elfi Wolfe - at 2015.04.03 15:11:06
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12. Question Regarding Upcoming SKINS changing current BP's - in Ships and Modules [original thread]
I am wondering if some of the limited ships out there would be changed into a skin. Example my first ship was a Intaki destroyer that came with the copy of eve that I bought. Once I got another destroyer and realized that the intake one could not...
- by Elfi Wolfe - at 2015.03.27 00:05:29
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13. [Alert] Jove space and UUA-F4 - in EVE General Discussion [original thread]
Thank you for the information.
- by Elfi Wolfe - at 2014.11.27 21:11:09
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14. While we are killing sacred cows, how about nerfing npcs? - in Player Features and Ideas Discussion [original thread]
Only thing I would ask to keep is that the official capitals of the the 4 empires, the 12 starting systems, the 12 career agents systems and routes between then can go no lower than .5 security. Other than that it would be more interesting to che...
- by Elfi Wolfe - at 2014.11.17 18:55:39
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15. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Zepheros Naeonis wrote: If jump fatigue, cool down timers and travel time for using jump drvies are going to exist, then anyone jumping through a Stargate or an ACTUAL wormhole should technically be hit with the same restraints as well since al...
- by Elfi Wolfe - at 2014.10.02 05:41:00
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16. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Interesting. Be hard to see how this will end up in the end. If there is a fire sale on carriers, I might get one to be a hanger queen.
- by Elfi Wolfe - at 2014.10.02 02:07:00
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17. [Hyperion] Burner Missions - in Player Features and Ideas Discussion [original thread]
+1 And I hope this works out and spreads to other missions.
- by Elfi Wolfe - at 2014.08.14 17:26:00
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18. Maleable sec status / galaxy blender - in Player Features and Ideas Discussion [original thread]
Nice idea but the the mega blocs would exploit it to death. And can be sure that under such system Jita will burn and fall fast. Followed by all the other trade hubs.
- by Elfi Wolfe - at 2014.07.25 19:54:00
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19. Restrict NPC Corporation Posting Abilities. - in Player Features and Ideas Discussion [original thread]
La Nariz wrote: Its ad hom it does not in any way target my argument and instead targets me. Fine you can insult me all you want but, that means there's no opposition to my idea. From this thread there is both opposition and support. This ...
- by Elfi Wolfe - at 2014.07.24 16:20:00
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20. Crius ME research time on a NYX - in Player Features and Ideas Discussion [original thread]
beatlebutt wrote: Also I just noticed my CHA's are still 1.4 mil m3's there were supposed to increase to 3 mil I thought. That is in the known bug thread.
- by Elfi Wolfe - at 2014.07.22 18:55:00
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